Volumetric Video Market to Hit $10.29 Billion by 2030 – with North America Remaining the Top Region for Investors – Arizton

April 15 15:46 2025
Volumetric Video Market to Hit $10.29 Billion by 2030 - with North America Remaining the Top Region for Investors - Arizton
Volumetric Video Market Research Report by Arizton

 

According to Arizton’s latest research report, volumetric video market is growing at a CAGR of 26.18% during 2024-2030.

   

Looking for More Information? Click: https://www.arizton.com/market-reports/volumetric-video-market

   

Report Scope:            

Market Size (2030): $10.29 Billion      

Market Size (2024): $2.55 Billion      

CAGR (2024-2030): 26.18%      

Historic Year: 2021-2023      

Base Year: 2024      

Forecast Year: 2025-2030      

Market Segmentation: Component Type, Display Type, Applications, and Geography

Geographical Analysis: North America, Europe, APAC, Latin America, and Middle East & Africa      

 

Key Market Highlights

The volumetric video market experienced strong momentum in 2024, led by rapid advancements in hardware and increasing adoption across key industries. The hardware segment emerged as the market leader, driven by the growing use of depth-sensing cameras and multi-camera arrays essential for volumetric capture setups.

Volumetric video is transforming advertising and marketing, enabling brands to create immersive, 3D content that enhances storytelling and boosts customer engagement. This has fueled demand across the media and advertising sectors, which continue to embrace 3D content at an accelerating pace.

North America remains at the forefront of market growth, supported by its robust entertainment and gaming industries. Meanwhile, the Asia-Pacific region is rapidly expanding, particularly in media and advertising, with countries like India contributing significantly due to the boom in gaming and immersive content.

Leading contributors such as the U.S. and China are pushing global adoption further, while major players—including Intel, Microsoft, Canon, Unity Technologies, and Verizon—are actively innovating and scaling operations to secure market leadership. Vendors are focused on expanding their offerings and enhancing customer experiences to stay ahead in this dynamic and competitive landscape.

 

Recent Development

In 2024, the global volumetric video market witnessed a wave of innovation and strategic developments across the industry. Meta unveiled a redesigned video player on Facebook, merging Reels, long-form videos, and Live content into a unified, widescreen viewing experience. Foundry launched Modo 17.0, featuring a major performance upgrade and rendering speeds up to 50 times faster. OTOY, in collaboration with Roddenberry Entertainment and Paramount Game Studios, announced a significant expansion of their digital archive tailored for Apple Vision Pro. Meanwhile, UK-based Djinn Technologies, known for its cutting-edge volumetric and spatial camera systems, acquired EF EVE, a developer of user-friendly volumetric and spatial capture software. Additionally, Arcturus introduced several key updates to its HoloSuite platform for volumetric video editing and XR content creation, including a new blend tool that allows users to seamlessly connect and merge volumetric video clips. These advancements collectively signal strong momentum and technological progress in the volumetric video space.

 

Volumetric Video Driving Innovation in Gaming and Esports Industry

Volumetric video is revolutionizing the gaming and esports industry by enhancing character animation, world-building, and player immersion. Game developers use real-life performance captures to create lifelike characters and environments. In 2024, Arcturus updated its HoloSuite software, enabling real-time playback of volumetric content in game engines through its high-performance AVV codec. With the esports market projected to surpass $5 billion by 2029 and a global audience expected to reach 640 million by 2025, volumetric video is gaining traction. Its use in content creation and immersive experiences is attracting gamers and fueling industry growth, supported by major investments and technological advancements.

 

North America Acquiring the Largest Share

North America plays a vital role in the global GDP and emerged as a key region for the volumetric video market, driven by strong demand across gaming, advertising, sports, and live events. The U.S. and Canada are leading contributors, with a large base of video game players and expanding film and entertainment industries. The adoption of AR, VR, and 3D technologies is fueling demand for immersive content. Additionally, the healthcare sector is embracing volumetric video for 3D medical imaging and training, further supporting market growth. The U.S. commands a major portion of revenue, propelling rapid expansion in the regional volumetric video industry.

Volumetric Video Enhancing Media and Advertising Experiences

The media and advertising industries are rapidly adopting volumetric video to meet evolving consumer preferences for immersive and engaging content. While the media sector focuses on content creation and distribution across platforms like TV, radio, print, and streaming, the advertising industry emphasizes brand promotion through diverse marketing channels. Volumetric video technology is increasingly being used to create interactive films, VR documentaries, and 360-degree news stories, offering audiences a more realistic and captivating experience. This shift toward immersive storytelling is driving innovation and deeper audience connection across both industries.

Looking for More Information? Click: https://www.arizton.com/market-reports/volumetric-video-market

 

Key Company Profiles

  • Microsoft Corporation
  • Intel
  • 8i
  • Unity Technologies
  • Meta
  • Sony Corporation
  • 4Dviews
  • IO Industries
  • Canon Inc
  • Nephelie Technologies Limited
  • Evercoast
  • ARCTURUS
  • Mantis Vision
  • Gracia AI, Inc
  • AIXR
  • RealView Imaging
  • Volograms Limited
  • Raytrix
  • Nikon
  • MRMC
  • Voxon

 

Market Segmentation

Component Type

  • Hardware
  • Software
  • Services

Display Type

  • AR/VR HDMs
  • Volumetric Displays
  • Projectors
  • Other Displays

Applications

  • Media & Advertisement
  • Sports & Events
  • Gaming
  • Education & Training
  • Other Applications

Geography

North America

  • The U.S.
  • Canada

Europe

  • Germany
  • The U.K.
  • France
  • Italy
  • Spain
  • Sweden

APAC

  • China
  • Japan
  • India
  • Australia
  • South Korea
  • Indonesia

Latin America

  • Brazil
  • Mexico
  • Argentina
  • Chile

Middle East & Africa

  • The UAE
  • Saudi Arabia
  • South Africa
  • Turkey

 

The Arizton Advisory & Intelligence market research report provides valuable market insights for industry stakeholders, investors, researchers, consultants, and business strategists aiming to gain a thorough understanding of the volumetric video market. Request for Free Sample to get a glance of the report now: https://www.arizton.com/market-reports/volumetric-video-market

 

What Key Findings Will Our Research Analysis Reveal?          

How big is the global volumetric video market?

What is the growth rate of the global volumetric video market?

Which region dominates the global volumetric video market share?

What are the significant trends in the volumetric video market?

Who are the key players in the global volumetric video market?

            

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